Archive for October, 2009

October 16th 2009 by admin

Skill Drills & Competitions for your Big Players

Bill Walsh

Bill Walsh

I distinctly remember Bill Walsh and I discussing his concern about the underdevelopment of young lineman several years ago during a car ride from the NFL offices out to the NY Jets Training Facility in Long Island (at the time). The visit was arranged to videotape Bill’s coaching tips for our Junior Player Development video. He was very happy with the JPD approach but raised the subject that not enough was done for training lineman.

Bill expressed concern that lineman were getting too big and lacked an effective training regiment that reinforced technique, improved movement skills, and overall fitness at the youth through the high school level. I was recently reminded of that conversation, after reading several books on and by Bill Walsh (“The Genius: How Bill Walsh Reinvented Football” & “The Score Takes Care of Itself”) and during the launch of Trick It Out Football. Unfortunately skill competitions have typically been designed for skill position players. Often overlooked are larger players or lineman. Sadly I never had the opportunity to accomplish such a request, until now.

Over the course of the next several blogs I’ll present a series of workouts and skill competitions that are designed to enhance a lineman’s technique and fitness for coaches to apply to their practices.

Staying Low and Exploding Out of a Stance:

Let’s face it when it comes to all levels of football one of the largest technique issues that arise constantly are offensive lineman standing up at the snap of the ball. There are specific pieces of equipment, such as chutes, that help emphasize staying low out of a stance but may be hard to come by at the youth level. And then there is the issue of knowing how to best use this piece of equipment if you’re lucky enough to have access. Let’s first look at how you can replicate this piece of equipment with a little creativity and at a fraction of the cost. I use a set of large 2-foot high cones with holes placed on the top and sides. Each set comes with a set of three 4 – 6 foot poles that fit straight up and into the top of each cone along with plastic snap-on holders that connect and hold a third pole across the top.

Sets can also serve as hurdles to run and jump over.  Perform Better the sports/fitness catalogue company carry this product here:

Set-up two sets of cones with poles approximately 5 feet apart at a height of about 3 feet and about 6 feet in distance apart. Ask each player to set-up in a stance in front of the first set of cones & poles, on a signal from the coach, the player power steps under the two sets of poles – stepping first with the left foot for a right shoulder block (replacing the heel to toe as a description of the length of each step) – head up skying their eyes, keeping the body square. When staying low young players have a tendency to not keep their upper torso square causing them to miss blocks. Check that every player is bending their knees & ankles while placing their chest to thigh. Continue to have each player march under the poles.

Progression 1: Objective is to replicate the movement while moving low and adding another game- like physical challenge we repeat the above drill with a slight adjustment. Place two half-foam rolls or two by four pieces of lumber under the poles that each player must power step on under your homemade chute. This drill challenges a player’s balance while keeping them in a low athletic position ready to block. This benefits the athlete’s ability to maintain balance while continuing to develop muscle memory of the basic technique of blocking, a skill invaluable to any athlete at all levels.

Progression 2: Objective is to continue to develop the movement and muscle memory of staying low along with the combination of thrusting into the block with power. In order to accomplish this replication we set-up the original placement of cones/poles and add a 4 pound medicine ball (remember I’m designing this for 9 & 10 year olds, some athletes may be able to handle a heavier weight, but I would avoid it due to the unfamiliar movement technique they are learning). Players are asked to begin in a stance as low as a 3 point stance but with arms up holding the medicine ball under their chin just above their chest. Once again they march/power step through the chute and explode upward after passing under the second set of cones and thrust the medicine ball up and out as far as they can. This forces the athlete to stay low, power step to get momentum, dip the hips and thrust upward (as though they are initiating a block with force).

Skill Competitions: “Tight Rope Drive” Take progression one and time how fast they get through the chute using proper form and not falling off the half foam rolls or 2×4 pieces of lumber. Each player must make a shoulder block into a blocking shield or blocking dummy. Clock stops when they make contact with shield or dummy. Allow each player to conduct the race six times recording the time of each one and then dividing by 6 for a score. The lower the score the better. If a player falls off the half foam roll or 2×4 or knocks down the poles the times still counts but they lose that run as one that is divided into their total score (in other words they might make it through successfully 5 times out of 6 without losing balance, then you would take the total accumulated time for all 6 runs and divide by 5 not 6). “Power Drive” Take progression two and time player through chute and measure the distance the 4lb ball is thrown. Combine the total distance of the throw and subtract the total time it takes the ball to leave the players hand for a score. If ball is not thrown within a six- foot area parallel down field from the chute an additional second is reduced from the total score. An accurate throw indicates that the athlete has executed correctly by squaring up their body.

October 2nd 2009 by admin

Video Games @ Practice: The Ultimate Coaching Tool

If you’re a parent with kids involved in organized sports you have most likely experienced them complain about going to practice and even threatening to quit.  You’re not alone, over 75% of all kids under the age of 12 quit organized sports.  We have every right to be concerned that many youth sports leagues and organizations are doing nothing to improve the overall experience for kids.  A recent study showed that over 90% of all youth coaches have no type coaches training, yet they instruct close to 25 million kids each year.  The results are obvious; a majority of kids don’t like the experience they’re receiving when they play organized sports.

My mission through Trick It Out Sports and my radio show “The ABC’s of Sports” on Sirius Satellite Radio Channel 122 & XM 143 is to improve youth coaching and the overall experience for kids.  Through these two vehicles and this web site I provide content, coaching tools, and advice that are easy to use and will help overcome the lack of training most volunteer coaches never receive.

Youth sports skills have been taught primarily the same way for the past half-century.  However the way kids receive information and learn has changed drastically. In a rapid pace era where information and technology are cornerstones to a kid’s lifestyle, youth sports instruction is outdated and no longer contemporary.

Kids are visual learners when it comes to physical activity.  If the information and skills being introduced and taught to a child does not engage them, there is limited chance they will comprehend and retain it for any extended period of time.  Information and skills must be presented to kids in a visual fashion that appeals and captures their attention.  The other disadvantage most youth coaches have is their inability to adequately demonstrate skills and techniques. Video sports games can accomplish this while making a youth coaches job much easier and effective.

We strongly suggest using a handheld video gaming device such as the new Sony PSP GO or a Nintendo DSi and/or mobile/smart phone such as an Iphone or Blackberry to your next practice.  Each hand held device can play different team sport video games with realistic graphics. The Nintendo DSi does not sport such picture perfect graphics as compared to the other available mobile phone technology.  Though both feature replicas of professional athletes performing skills, the mobile/smart phones come as close to reality as you can imagine.  However both do a great job visually replicating fundamental athletic moves, similar to that of an actual video recording.  Web site access on a practice field can provide great instructional benefits as well. A new customized game and training tool I designed and just introduced is specifically designed for this purpose and can be found at www.trickitoutsports.com.  The site highlights plays as tricks through video and virtual cards that visually explain the trick and how best to execute. Whether it’s watching the execution of turning a double play or the technique of foot and ball work on the soccer field, a video game image or web site is worth much more than a verbal or less than accurate demonstration by coaches.

If you think this is type of training is unrealistic, think again.  Teams in the NFL have converted their entire playbooks over to video games in order to better engage their players into learning all the plays while better understanding the tendencies of their opponents. NASCAR drivers often will race their cars on the video game tracks in order to better learn the entire course they are about to race for real.

Unlike video recordings, hand held video game units allow the user to manipulate the athlete on the screen, allowing the operator (coach) to control all movements. Another teaching technique is to allow the athletes to manipulate the movement of the video game action, therefore further engaging them in the visual interactive learning process.

As an example, if you’re coaching a youth soccer practice and kids are becoming bored working on ball skill techniques, bring the handheld video game device and show FIFA Soccer 10.  Have the athletes focus on the footwork of a particular ball-handling trick followed by challenging them to replicate the move on the field.  This type of experiential learning that is both contemporary and so closely interactive will not only enhance your practices but will also develop much more engaged athletes in the learning process of the fundamentals.

By bringing the handheld video sports game or Iphone/Blackberry to practice you are also directly and subconsciously training each kid to focus on technique execution the next time they play the video game at home.

There are additional applications for sports video games as they apply to your child’s future sports experience.  Over the course of the next several weeks I’ll introduce those concepts as well as other portable technology tools that can be effectively used at practice.

Remember today’s kids are growing up in a fast paced environment where they need to be both entertained and engaged at all times.  Using video game training at practice will not only improve the attention of each athlete and improve practice; it will also increase your legitimacy as a coach that understands their world.